Unshakable Vader
This archetype is built around Darth Vader as a key offensive figure, with a mix of troopers supporting him to either finish off figures after Vader dies, or run objectives for extra victory points in the meantime. Most often seen with Jet Troopers, this can also be built using Riot Troopers, or a mix. To get maximum value out of Vader, the archetype plays a two-card combo, pushing an adjacent figure (Looking for a Fight, Dark Energy) then interrupting with an attack (Parting Blow). This lets you move up to a figure, attack, then re-attack using the combo. The unshakable upgrade gets rid of the stun that Parting Blow inflicts, letting vader free to attack again during end of round. Early lists often featured Emperor Palpatine as a secondary figure, gradually transitioning to a regular Riot Trooper group with Cross Training to get access to spy cards. Late era lists instead feature Thrawn in this support role, to disrupt command cards and distribute tokens while being a secondary attacker.